tirsdag 1. oktober 2013

Hunting Simulator v1.4


Get it on Google Play
Get it on App Store
Get it on Amazon App Store


Features:
-Animal types, roedeer, moose, deer, wildboar, fox, and greyleg goose.
-Shooting distance up to 500m.
-Vertical angeled shooting.
-Three different landscapes/environments.
-Ammo presets,  22-250, 223, 6.5-55, 308, 30-06, 300wm.
-Custom ballistic input.
-Slow motion bullet when shooting makes the bullet path more visible.
-Simulation of low light condition.
-Unsteady aim.
-Hunting mode generating random scenarios.

Set up your target variables, distance, wind, walk speed etc.
Aim using a combined first/second reticle with zoom
Inspect your shot and see details about the bullet impact
Setting up your scope
Vertical shooting
Predefined and custom ballistic input
Hunt Challenge generates a random scene using
dynamic changing variables and unknown distance,
tree obstacles and 90 sec timeout.
Your hit and miss stats will be saved
low light simulation








mandag 29. oktober 2012

android hunting simulator

Finally released my rifle hunting simulator for android.
The app let you practice rifle shooting in various wind and distance conditions, and then see impact data for the bullet.
Available for free at google play
Get it here



torsdag 18. oktober 2012

realtime animals

Some real time animals created in blender3d, about 800 triangles each.

fredag 5. oktober 2012

random walk path

After alot of trying to have realistic movement in my simulator I finally figured out how to make a good random walk path generation, the speed and direction is generated on the fly as the program runs.
Basically it pics a random targetspeed between 0 -3 m/s to achieve at a random intervall between 1-4 seconds. For the direction it increments at a random target angle at random interwall between 1-5 seconds
This is the result after 10 minutes of walking, each grid is 10meter.
Programmed in the super awesome open sourced Irrlicht 3d engine.

torsdag 13. september 2012

Hunting simulator screens

Two screens showing low light simulation and projectile hit debugs with a specified caliber.
This training software is planned to be made available for public download soon.


223 remington zeroed at 100 meter.
Roedeer 200 meter, heading 140degree.
Wind 3m/s from left

Result, notice the impact of wind at this range

lørdag 21. april 2012

Dense 3d point cloud reconstruction old buildings

Another test of 3d reconstruction, this is from Otternes farm in Flåm, Norway.
tried to capture some details just to test how it worked out.

First set reconstructed quite well

This one I should have taken some more images, but it still worked out accurate cordinates

Dense 3d point cloud reconstruction of mountainside

Testing large scale point cloud reconstruction of a mountainside.
This area was about 150-200m wide, reconstruction makes it possible to do a detailed inspection of the mountainside topography.
Used a set of 13 images on this one and imageresolution of 2144 pix wide. 430 000 vertices.